Cavoke  1.1.0
A Platform for creating and hosting multiplayer turn-based board games
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NetworkManager Member List

This is the complete list of members for NetworkManager, including all inherited members.

changeHost(const QUrl &newHost) (defined in NetworkManager)NetworkManager
changeName(const QString &new_name) (defined in NetworkManager)NetworkManagerslot
changeRoleInSession(int newRole) (defined in NetworkManager)NetworkManagerslot
createRoom(const QString &display_name) (defined in NetworkManager)NetworkManagerslot
DEFAULT_HOST (defined in NetworkManager)NetworkManagerinlinestatic
downloadedGameFile(QFile *file, const QString &gameId) (defined in NetworkManager)NetworkManagersignal
finalizedGamesList(QJsonArray list) (defined in NetworkManager)NetworkManagersignal
getGamesClient(const QString &gameId) (defined in NetworkManager)NetworkManagerslot
getGamesConfig(const QString &gameId) (defined in NetworkManager)NetworkManagerslot
getGamesList() (defined in NetworkManager)NetworkManagerslot
getGameStatistics(const QString &gameId) (defined in NetworkManager)NetworkManagerslot
getHealth() (defined in NetworkManager)NetworkManagerslot
getMe() (defined in NetworkManager)NetworkManagerslot
getMyUserGameStatistics(const QString &gameId) (defined in NetworkManager)NetworkManagerslot
getMyUserStatistics() (defined in NetworkManager)NetworkManagerslot
getPlayState() (defined in NetworkManager)NetworkManagerslot
getRoomInfo() (defined in NetworkManager)NetworkManagerslot
getSessionInfo() (defined in NetworkManager)NetworkManagerslot
getSessionInfo(const QString &sessionId) (defined in NetworkManager)NetworkManagerslot
getUserId() (defined in NetworkManager)NetworkManager
gotDisplayName(const QString &displayName) (defined in NetworkManager)NetworkManagersignal
gotGameInfo(const GameInfo &gameInfo) (defined in NetworkManager)NetworkManagersignal
gotGameStatistics(const GameStatistics &gameStatistics) (defined in NetworkManager)NetworkManagersignal
gotGameUpdate(const QString &jsonField) (defined in NetworkManager)NetworkManagersignal
gotRoomInfo(const RoomInfo &roomInfo) (defined in NetworkManager)NetworkManagersignal
gotSessionInfo(const SessionInfo &sessionInfo) (defined in NetworkManager)NetworkManagersignal
gotUserGameStatistics(const UserGameStatistics &userGameStatistics) (defined in NetworkManager)NetworkManagersignal
gotUserStatistics(const UserStatistics &userStatistics) (defined in NetworkManager)NetworkManagersignal
gotValidationResult(const ValidationResult &validationResult) (defined in NetworkManager)NetworkManagersignal
joinRoom(const QString &invite_code) (defined in NetworkManager)NetworkManagerslot
joinSession(const QString &sessionId) (defined in NetworkManager)NetworkManagerslot
leaveRoom() (defined in NetworkManager)NetworkManagerslot
leaveSession() (defined in NetworkManager)NetworkManagerslot
NetworkManager(QObject *parent=nullptr) (defined in NetworkManager)NetworkManagerexplicit
roomCreateSession(const QString &game_id) (defined in NetworkManager)NetworkManagerslot
sendMove(const QString &jsonMove) (defined in NetworkManager)NetworkManagerslot
startGamePolling() (defined in NetworkManager)NetworkManagerslot
startRoomPolling() (defined in NetworkManager)NetworkManagerslot
startSession() (defined in NetworkManager)NetworkManagerslot
startSessionPolling() (defined in NetworkManager)NetworkManagerslot
startValidationPolling() (defined in NetworkManager)NetworkManagerslot
stopGamePolling() (defined in NetworkManager)NetworkManagerslot
stopRoomPolling() (defined in NetworkManager)NetworkManagerslot
stopSessionPolling() (defined in NetworkManager)NetworkManagerslot
stopValidationPolling() (defined in NetworkManager)NetworkManagerslot
validateSession() (defined in NetworkManager)NetworkManagerslot