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Cavoke
1.1.0
A Platform for creating and hosting multiplayer turn-based board games
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This is the complete list of members for SessionView, including all inherited members.
| clear() (defined in SessionView) | SessionView | slot |
| createdGame() (defined in SessionView) | SessionView | signal |
| CreatingGameStatus enum name (defined in SessionView) | SessionView | |
| gotRolesListUpdate(const std::vector< Role > &newRolesList) (defined in SessionView) | SessionView | slot |
| joinedCreatedGame() (defined in SessionView) | SessionView | signal |
| leftSession() (defined in SessionView) | SessionView | signal |
| newRoleChosen(int roleId) (defined in SessionView) | SessionView | signal |
| SessionView(QWidget *parent=nullptr) (defined in SessionView) | SessionView | explicit |
| shownRoomView() (defined in SessionView) | SessionView | signal |
| updateGameName(const QString &gameName) (defined in SessionView) | SessionView | slot |
| updateSessionInfo(const SessionInfo &sessionInfo) (defined in SessionView) | SessionView | slot |
| updateStatus(CreatingGameStatus newStatus) (defined in SessionView) | SessionView | slot |
| updateValidationResult(const ValidationResult &validationResult) (defined in SessionView) | SessionView | slot |
| ~SessionView() (defined in SessionView) | SessionView |