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| enum class | CreatingGameStatus { UNKNOWN
, DOWNLOAD
, REQUESTED
, DONE
} |
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void | createdGame () |
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void | joinedCreatedGame () |
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void | shownRoomView () |
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void | leftSession () |
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void | newRoleChosen (int roleId) |
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Definition at line 13 of file sessionview.h.
◆ CreatingGameStatus
| enum class SessionView::CreatingGameStatus |
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strong |
◆ SessionView()
| SessionView::SessionView |
( |
QWidget * |
parent = nullptr | ) |
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explicit |
◆ ~SessionView()
| SessionView::~SessionView |
( |
| ) |
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◆ clear
| void SessionView::clear |
( |
| ) |
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slot |
◆ gotRolesListUpdate
| void SessionView::gotRolesListUpdate |
( |
const std::vector< Role > & |
newRolesList | ) |
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slot |
◆ updateGameName
| void SessionView::updateGameName |
( |
const QString & |
gameName | ) |
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slot |
◆ updateSessionInfo
| void SessionView::updateSessionInfo |
( |
const SessionInfo & |
sessionInfo | ) |
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slot |
◆ updateStatus
| void SessionView::updateStatus |
( |
CreatingGameStatus |
newStatus | ) |
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slot |
◆ updateValidationResult
| void SessionView::updateValidationResult |
( |
const ValidationResult & |
validationResult | ) |
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slot |
The documentation for this class was generated from the following files: