Cavoke
1.1.0
A Platform for creating and hosting multiplayer turn-based board games
Loading...
Searching...
No Matches
role.h
1
#ifndef CAVOKE_ROLE_H
2
#define CAVOKE_ROLE_H
3
4
#include <QString>
5
struct
Role
{
6
QString name =
""
;
7
int
id
= 0;
8
9
Role
(QString _name,
int
_id);
10
};
11
12
#endif
// CAVOKE_ROLE_H
Role
Definition:
role.h:5
client
entities
role.h
Generated by
1.9.6