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           Cavoke
             1.1.0
           
          A Platform for creating and hosting multiplayer turn-based board games 
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#include <AuthenticationManager.h>
Signals | |
| void | authenticated () | 
Public Member Functions | |
| bool | checkAuthStatus () | 
| void | init () | 
| void | relogin () | 
Static Public Member Functions | |
| static AuthenticationManager & | getInstance () | 
| Singleton wrapper.   | |
Public Attributes | |
| QOAuth2AuthorizationCodeFlow | oauth2 | 
Manages all Oauth2 related things. Including code flow itself and storing refresh tokens.
Definition at line 10 of file AuthenticationManager.h.
| bool cavoke::auth::AuthenticationManager::checkAuthStatus | ( | ) | 
Definition at line 55 of file AuthenticationManager.cpp.
      
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  inlinestatic | 
Singleton wrapper.
Definition at line 16 of file AuthenticationManager.h.
| void cavoke::auth::AuthenticationManager::init | ( | ) | 
Definition at line 13 of file AuthenticationManager.cpp.
| void cavoke::auth::AuthenticationManager::relogin | ( | ) | 
Definition at line 117 of file AuthenticationManager.cpp.
| QOAuth2AuthorizationCodeFlow cavoke::auth::AuthenticationManager::oauth2 | 
Definition at line 14 of file AuthenticationManager.h.