Cavoke
1.1.0
A Platform for creating and hosting multiplayer turn-based board games
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#include <AuthenticationManager.h>
Signals | |
void | authenticated () |
Public Member Functions | |
bool | checkAuthStatus () |
void | init () |
void | relogin () |
Static Public Member Functions | |
static AuthenticationManager & | getInstance () |
Singleton wrapper. | |
Public Attributes | |
QOAuth2AuthorizationCodeFlow | oauth2 |
Manages all Oauth2 related things. Including code flow itself and storing refresh tokens.
Definition at line 10 of file AuthenticationManager.h.
bool cavoke::auth::AuthenticationManager::checkAuthStatus | ( | ) |
Definition at line 55 of file AuthenticationManager.cpp.
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inlinestatic |
Singleton wrapper.
Definition at line 16 of file AuthenticationManager.h.
void cavoke::auth::AuthenticationManager::init | ( | ) |
Definition at line 13 of file AuthenticationManager.cpp.
void cavoke::auth::AuthenticationManager::relogin | ( | ) |
Definition at line 117 of file AuthenticationManager.cpp.
QOAuth2AuthorizationCodeFlow cavoke::auth::AuthenticationManager::oauth2 |
Definition at line 14 of file AuthenticationManager.h.