Definition at line 10 of file games_storage_config.h.
◆ load()
GamesStorageConfig cavoke::server::model::GamesStorageConfig::load |
( |
const std::string & |
config_file | ) |
|
|
static |
◆ config_name
std::string cavoke::server::model::GamesStorageConfig::config_name |
◆ games_directory
boost::filesystem::path cavoke::server::model::GamesStorageConfig::games_directory |
◆ logic_name
std::string cavoke::server::model::GamesStorageConfig::logic_name |
◆ zip_name
std::string cavoke::server::model::GamesStorageConfig::zip_name |
The documentation for this struct was generated from the following files: