Cavoke  1.1.0
A Platform for creating and hosting multiplayer turn-based board games
Loading...
Searching...
No Matches
cavoke::server::model::game_state_error Struct Reference

exception for errors thrown during actions with game states More...

#include <game_state_storage.h>

Inheritance diagram for cavoke::server::model::game_state_error:
[legend]

Public Member Functions

 game_state_error (std::string message)
 
- Public Member Functions inherited from cavoke::server::cavoke_base_exception
 cavoke_base_exception (std::string message, error_code code, std::string tag="cavoke")
 

Additional Inherited Members

- Public Types inherited from cavoke::server::cavoke_base_exception
enum  error_code { UnknownError = 0 , InvalidClientInput , NotFound , InvalidConfig }
 

Detailed Description

exception for errors thrown during actions with game states

Definition at line 18 of file game_state_storage.h.

Constructor & Destructor Documentation

◆ game_state_error()

cavoke::server::model::game_state_error::game_state_error ( std::string  message)
explicit

Definition at line 99 of file game_state_storage.cpp.


The documentation for this struct was generated from the following files: