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void | startQmlApplication (CavokeQmlGameModel *) |
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void | gamesListUpdated (const std::vector< GameInfo > &newGamesList) |
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void | updateSelectedGame (const GameInfo &gameInfo) |
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void | updateSelectedGameInList (const GameInfo &gameInfo) |
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void | downloadGame (const QString &gameId) |
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Definition at line 8 of file cavokeclientmodel.h.
◆ CavokeClientModel()
CavokeClientModel::CavokeClientModel |
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QObject * |
parent = nullptr | ) |
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explicit |
◆ getGameByIndex()
GameInfo CavokeClientModel::getGameByIndex |
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int |
index | ) |
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◆ gotGameIdToDownload
void CavokeClientModel::gotGameIdToDownload |
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const QString & |
gameId | ) |
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slot |
◆ gotIndexToDownload
void CavokeClientModel::gotIndexToDownload |
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int |
index | ) |
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slot |
◆ loadQmlGame
void CavokeClientModel::loadQmlGame |
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const QString & |
gameId | ) |
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slot |
◆ receivedGameIndexChange
void CavokeClientModel::receivedGameIndexChange |
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int |
newIndex | ) |
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slot |
◆ receivedGameIndexChangeInList
void CavokeClientModel::receivedGameIndexChangeInList |
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int |
newIndex | ) |
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slot |
◆ updateGamesList
void CavokeClientModel::updateGamesList |
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const QJsonArray & |
newGamesList | ) |
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slot |
The documentation for this class was generated from the following files: