|
|
void | startQmlApplication (CavokeQmlGameModel *) |
| |
|
void | gamesListUpdated (const std::vector< GameInfo > &newGamesList) |
| |
|
void | updateSelectedGame (const GameInfo &gameInfo) |
| |
|
void | updateSelectedGameInList (const GameInfo &gameInfo) |
| |
|
void | downloadGame (const QString &gameId) |
| |
Definition at line 8 of file cavokeclientmodel.h.
◆ CavokeClientModel()
| CavokeClientModel::CavokeClientModel |
( |
QObject * |
parent = nullptr | ) |
|
|
explicit |
◆ getGameByIndex()
| GameInfo CavokeClientModel::getGameByIndex |
( |
int |
index | ) |
|
◆ gotGameIdToDownload
| void CavokeClientModel::gotGameIdToDownload |
( |
const QString & |
gameId | ) |
|
|
slot |
◆ gotIndexToDownload
| void CavokeClientModel::gotIndexToDownload |
( |
int |
index | ) |
|
|
slot |
◆ loadQmlGame
| void CavokeClientModel::loadQmlGame |
( |
const QString & |
gameId | ) |
|
|
slot |
◆ receivedGameIndexChange
| void CavokeClientModel::receivedGameIndexChange |
( |
int |
newIndex | ) |
|
|
slot |
◆ receivedGameIndexChangeInList
| void CavokeClientModel::receivedGameIndexChangeInList |
( |
int |
newIndex | ) |
|
|
slot |
◆ updateGamesList
| void CavokeClientModel::updateGamesList |
( |
const QJsonArray & |
newGamesList | ) |
|
|
slot |
The documentation for this class was generated from the following files: