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Cavoke
1.1.0
A Platform for creating and hosting multiplayer turn-based board games
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Public Attributes | |
bool | is_terminal |
std::string | global_state |
std::vector< std::string > | players_state |
std::vector< int > | winners |
Definition at line 24 of file game_state_storage.h.
std::string cavoke::server::model::GameStateStorage::GameState::global_state |
Definition at line 26 of file game_state_storage.h.
bool cavoke::server::model::GameStateStorage::GameState::is_terminal |
Definition at line 25 of file game_state_storage.h.
std::vector<std::string> cavoke::server::model::GameStateStorage::GameState::players_state |
Definition at line 27 of file game_state_storage.h.
std::vector<int> cavoke::server::model::GameStateStorage::GameState::winners |
Definition at line 28 of file game_state_storage.h.